Augmented Reality for Children’s Game

The Client

Frima Studio is a business specializing in the entertainment field such as video games and various entertainment products on several platforms as well as on all screens.

The Problem

Frima wanted to demonstrate the feasibility and applicability of augmented reality technologies in the world of toys.

The Solution

CIMMI and Frima Studio developed a proof of concept that operated with technics without 3D markers, i-e., based on a natural point detection system through a series of image analysis.